XCOM 2 Best Ranger Build: Recommended Options for Newbies

The Ranger type, the similar of the Assault one from the first XCOM video game, is a soldier type concentrating primarily on near attack, in which the skill to work with shotguns (as well as enhanced variants) and melee weapons for melee fights supports terrifically. Thanks to the flexibility and ready-to-use skills, the Ranger class is definitely effective at surveillance. This type of soldier, aside from swords and guns, has a direction to shoot down rifles as well – but in case that its primary application as a close-quarter fighter, the better option should be the shotgun, not the sword.

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To earn yourself an XCOM 2 best ranger build, the main factor of this class that you should remember is the skill to work with a sword. It lets the Ranger soldier cast greatly strong and exact hits. With this, the Ranger is able to use from a far away distance, just simply by running up to the identified goal.

Unluckily, to XCOM 2 best ranger build, there is a difficulty, too – every hit has a small opportunity to miss (which lets the rival to counterstrike) and reveal the soldier to enemy attacks. In case that you are not sure that the attack will knock down the enemy, and given that there are more rivals nearby, do not ever resort to working with melee attacks. By doing in this way, you are able to quickly lose a worthy soldier.

This type of soldier begins with the Slash skill, letting it to work with swords for melee hit.

Read more: XCOM 2 Sharpshooter Build

Ranger build: Shotgunner

Firstly, let’s take a look at the XCOM 2 best ranger build: Shotgunner. This kind of soldier has the following abilities: Slash, Phantom, Run and Gun, Shadowstep, Implacable Rapid Fire and Untouchable. A shotgunner also needs to be set up with Spider or Wraith Suit and Talon Rounds.

The Ranger is one of the strongest units as long as you are able to command. Phantom’s broaden stealth lets instant recon of the rivals, permitting players to locate and ambush with great intel. Both Shadowstep and Run and Gun permit you to attack anyone, anywhere, anytime with strong and exact shotgun shots. Besides, Implacable and Untouchable keep you out of the fatal state you just fell into.

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Rapid Fire is a very valuable ability – making twice your promising damage every standalone gesture for a paltry – 15-point penalty. The shotgun’s built-in certainty at near range mix with close-ensured critical from Talon Rounds ability and a Laser Sight guarantees you will not be sorry for the trade-off. The Spider/Wraith suit’s flexibility and grapple just improve this destructive mixture of speed and strength, and an Autoloader cancels out your constant ammo dropping, getting you ready to destroy at all times.

Ranger build: Blademaster

Secondly to be mentioned in XCOM 2 best ranger build is the Blademaster. You should keep in mind that melee-concentrated rangers do not gain the similar plain damage as a Shotgunner, instead of giving adaptability and numerous goal capability. Getting Blademaster is a given, and Shadowstep permits you to attach targets while skipping enemies overwatch. Camouflage supplies Phantom’s strength in an active skill instead of an inactive, and with no demand for Run and Gun, it’s a simple pickup. Bladestorm allows the Ranger soldier handle his definite location and Untouchable keep you safe and sound after your fierce attacks which leave you uncovered.

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On the other hand, Reaper is large – given that your action team is able to lower the health of enough rivals to within the Blademaster’s demolish range, you are able to chain destroy them all in one turn simply. The main thing is flexibility and grappling because both skills will let you get more enemies for your kill process. A Laser Sight is still binding for your weapon. In addition, a Repeater means when a new pod happens upon your Blademaster’s overwatch, you will get an opportunity to immediately kill one among them. This is fine worth the slot on a weapon we will on the other hand seldom work with.